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Help for athletics (common skill group)
The athletics skills cover physical fitness, movement, and combat maneuvers. Each skill is learned independently.
Skills:
Throw Throw an object at a creature or into another room.
Combat Rank Change your rank in the middle of a fight without losing tempo.
Tackle Tackle an opponent, knocking them to the ground for a few seconds.
Disarm Knock an opponent's weapon away.
Recover Enter a state of rest where health recovers more quickly.
Planned, not built yet:
Physical Conditioning Passive: faster health recovery out of combat and more carrying capacity.
Swim Passive: cross shallow water and hold your breath longer underwater.
Iron Endurance Passive: shorter stuns and better resistance to knockdown.
Heavy Lifter Passive: carry more items before becoming encumbered.
Unstoppable Passive: shake off one Pinned, Rooted or knockdown effect per 30 minutes.
Mechanics:
Tackle success: AttackBody - DefendMind + 10
Disarm success: (AttackBody + AttackMind) - (DefendBody + DefendMind) + 5
See also: combat
Welcome to WillowdaleMUD!
v. 1.60.1 (2026-10-09)
Custom built based on GoMud Engine
(original GoMud by Dylan Squires aka Volte6).
Credits:
Development, design, mechanics and world building by Morquin
Acknowledgements:
Players and staff of AsteriaMUD for unending fun and inspiration.
A special thanks to:
Astrum, Eryn, Durd, Briklen, Zorian, Wren, Xelphiem, Greg and Arcades
Based on GoMud Engine