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.: Help for Combat States Combat states are temporary conditions applied during battle that affect your character's capabilities. States expire after a duration and can stack or refresh. Control States (prevent actions): STUNNED - Cannot perform any action STAGGERED - Cannot attack or use abilities SILENCED - Cannot use abilities or cast spells FEARED - Cannot attack, may attempt to flee DAZED - Reduced effectiveness on all actions CHARMED - Under enemy control CONFUSED - Actions may target randomly Movement States (restrict positioning): PINNED - Cannot retreat, -30% attack speed ROOTED - Cannot retreat or advance WEIGHTED - Cannot retreat, -25% evasion Debuff States (reduce stats): EXPOSED - Take +20% physical damage CHILLED - -30% attack speed BUFFETED - -25% accuracy SWARMED - -25% accuracy, damage over time, cannot stealth DISRUPTED - Next ability costs +25% per stack Damage Over Time States: POISONED - Nature damage over time (stacks) BLEEDING - Physical damage over time, leaves trail BURNING - Fire damage over time Viewing States: Use status to see your current active states and remaining duration. See also: help skills, help combat
Welcome to WillowdaleMUD!
Custom built based on original GoMud Engine.
v. 0.17.2 (2026-01-10)
Credits:
Development, design, mechanics and world building by Morquin
Additional mechanics and world building by Fylnor
Acknowledgements:
Players and staff of AsteriaMUD for unending fun and inspiration.
A special thanks to:
Astrum, Eryn, Durd, Briklen, Zorian, Wren, Xelphiem, Greg and Arcades
Based on GoMud Engine